The State of Destiny 2 – Upcoming Changes & Improvements

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Is your tower starting to look a little lonely? Don’t worry you’re not along, so is mine.

The days of checking my friends list to find 40+ people playing Destiny 2 seem to be behind me now however, that should change with the arrival of the Curse of Osiris update.

The Destiny blog has now been updated with a message from the development team apologizing for their lack of communication with the community and offering us their commitment to doing a better job of connecting with us.

Along with this commitment also came an updated version of a previously released list of improvements planned for December onwards.

These improvements include:
  • New systems and rewards to give our most engaged players additional, optional pursuits, including:
    • A new Weapon Tier: Masterworks, which will feature stat trackers, random, re-rollable stat bonuses, unique item tooltips, and item details screens (see the December Update Details section below for more info)
    • Improved vendor rewards, adding ways for people to purchase items directly with their Legendary Shards and Tokens (see the December Update Details section below for more info)
    • Adding Armor Ornaments that grant visual permutations of armor as players complete specific Challenges (see the December Update Details section below for more info)
  • Better incentives for players who complete challenging Prestige activities
    • We’re targeting a January update to provide better incentives to complete Prestige activities
  • Better rewards and replay value for Strikes, Adventures, and Lost Sectors
    • In December, we will be introducing a Heroic Strikes playlist and more generous Strike rewards
    • Rewards for Adventures and Lost Sectors are still on our radar, but will not be delivered for our December updates
  • Private matches for the Crucible
    • Still targeting early 2018 and expect to have better insight into exact timing in the New Year
    • We are also moving Ranked PVP to the top of our priority list for next year to support the competitive community
  • Crucible tuning like adjusted Supremacy scoring and better spawning rules
    • In December, we will introduce additional updates and bug-fixes intended to improve these areas of the Crucible
  • Better incentives for completing Crucible matches (and penalties for quitting competitive games)
    • A “Quitter Penalty” system is currently in development, and you can expect an update on the deployment of this system in the New Year
  • Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards
    • The next Iron Banner and Faction Rally will introduce improvements in both these areas (see the December Update Details section below for more info)
  • Changes to make the mod economy more interesting and impactful
    • The Gunsmith will have some updates to how Mods are acquired (see the December Update Details section below for more info)
    • We are exploring more updates to this system in the New Year
  • Ongoing improvements to Exotics, including adjustments to reduce instances of duplication
    • We plan to tune under-performing Exotics and will continue to make targeted updates and improvements
    • Duplication protection will be added for Exotics in the New Year
  • New ways to spend surplus currency and materials (looking at you Legendary Shards)
    • Players will be able to spend Tokens and Legendary Shards on Vendor inventory (see the December Update Details section below for more info)
    • Xur will have new items, as well (see the December Update Details section below for more info)
  • An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time
    • Emote interface improvements are still on the list, and you can expect an update on the development of this system in the New Year

State of Destiny 2

So as you can see, Bungie have a lot planned for Destiny 2 over the coming months, which I am particularly relieved to hear. The dev team have advised that they will continue to revisit and update this list of improvements over the coming weeks and months and provide us with status reports as they do so.

Thank goodness right? I was beginning to get worried that I’d have to rely on LFG to get anything done between now and the DLC however, having said that you do meet some pretty awesome people through LFG.

If you would like to read a more comprehensive breakdown of the above improvements head over to the Destiny Blog as the devs have broken each section down with further details for you.

Happy gaming guardians.

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Director and Editor in Chief of Real Game Media.
I began my gaming obsession back on the Commodore 64 when I was very young and haven’t stopped gaming since.
As for a bit about me, I’m honored to also be the Brand Manager at Serellan LLC, and the Clan Leader for a competitive Call of Duty clan – 0RSM.
Other hobbies include the Rural Bush Fire Brigade, Roller Derby, playing video games, writing about video games, and oh yeah – playing video games!
I have a strong belief that we have a responsibility to shape the mind sets of the youth entering the gaming industry through our own actions and the examples we set, and at RGM we put a strong focus on ensuring that we set the best example we can.