Super Mario Maker has a loop hole

Share this:

Super Mario Maker has launched on the Wii U today and as prior mentioned by developers the initial process of having to wait up to nine days to unlock all the building mechanics may have a loop hole so players don’t have to go through such a time period to build their dream Mario landscape.

Initially players had to play for at least five minutes a day then that would add a new set of tools for the following day and this process was to be completed over a nine day period. That is if you were able to game daily or the process could take even longer.

This may still be the situation but there appears to be a different approach to speed this up. In a NeoGAF post a patch has been released which among other things increases the amounts of usable parts in the level editor has been added.

Multiple players claim that they have unlocked such content from 15 minutes up to 2 hours by placing a stack load of items (such as general building blocks) which unlocks a notification about new content will be available the next day. That message aside the new content is available a short time after.

Gamespot contacted Nintendo asking for an explanation but they have yet to be replied to. EXL Gaming will keep hot on the tail on this one to ensure all Mario fans are up to date. Below is a trailer on Super Mario Maker so check it out and get excited about creating your own world of Mario mad fun.

 

 

Share this:
SHARE
Previous articleRocket League Patch 1.05 now live with Ranked Play
Next articleTake a look inside the world of: The Vanishing of Ethan Carter
Director and Editor in Chief of Real Game Media. I began my gaming obsession back on the Commodore 64 when I was very young and haven't stopped gaming since. As for a bit about me, I'm honored to also be the Brand Manager at Serellan LLC, and the Clan Leader for a competitive Call of Duty clan - 0RSM. Other hobbies include the Rural Bush Fire Brigade, Roller Derby, playing video games, writing about video games, and oh yeah - playing video games! I have a strong belief that we have a responsibility to shape the mind sets of the youth entering the gaming industry through our own actions and the examples we set, and at RGM we put a strong focus on ensuring that we set the best example we can.