Microsoft have revealed details for the HoloLens Development Edition of the device.
Exclusively for early-accepted developers, the HoloLens ‘Dev-Kit’ will cost $3,000 USD (which when you think about it really isn’t that steep given the fact that the original Xbox Dev-Kits were $2,000 back in the day).
So what will you actually be getting for your $3,000? Let’s find out:
- HoloLens Development Edition
- Carrying case
- Charger and cable
- Microfiber cloth
- Nose pads
- Overhead strap
What do you need to run the device?
- Windows 10 PC able to run Visual Studio 2015 and Unity
What are the specs for the device?
|Display||See-through holographic lenses (waveguides)
2x HD 16:9 light engines
Automatic pupillary distance calibration
2.3M total light points holographic resolution, 2.5k light points per radian
|Sensors||Inertial Measurement Unit, 4x environment understanding cameras, mixed reality capture, 4x microphones, ambient light sensor|
|Processor||Custom Microsoft Holographic Processing Unit HPU 1.0, Intel 32-bit architecture|
|Camera||2MP photos, HD video|
|Audio||External speakers, 3.5mm audio jack|
|Connectivity||Wi-Fi 802.11ac, Bluetooth 4.1 LE, Micro-USB 2.0|
|Power||2-3 hour active use battery life, 2 weeks standby, passive cooling|
|OS||Windows 10 with Windows Store
Human Understanding: spatial sound, gaze tracking, gesture input, voice support
Want more details on how this device works? Head over to Major Nelson’s blog for a comprehensive description.
I’m excited to see what HoloLens brings to the table, we have so many devices coming out in this space of the next couple of years that competition to be the leader of the pack will be fierce.
I believe Microsoft has what it takes to achieve this this the technology that brings the creations designed within HoloLens to life.