Perception is a Horror Game Coming to PS4 from the Developers of Bioshock and Dead Space

You might want to change your...way of looking at things.

Perception

How’s this for an idea for a game. Take the developers of the Bioshock series, add the Dead Space developers and blend it together to bring a brand new horror game that has great look and an awesome premise.

Enter Perception, a first-person narrative horror adventure that tells the story of Cassie, a blind heroine who uses her heightened hearing and razor-sharp wits to unravel the mysteries of an abandoned estate that haunts her dreams. The game is being debuted on PS4, indicating that there could be other format releases in the future (though nothing has been confirmed), and is the first title released by newly created publisher Feardemic; a label focused on bringing players unique psychological horror games.

PlayStation Blog have detailed the news of the upcoming title and more details have been made available about Perception and the story that engulfs lead Cassie:

“After months of research, she discovers an abandoned mansion in Gloucester, MA. Once there, Cassie finds that Echo Bluff is worse than her nightmares. A ghostly Presence has tormented its inhabitants over generations, and it now hunts Cassie. She must solve the estate’s mysteries or become one of its victims.
Cassie finds her way by tapping her cane and can “see” via echolocation. She needs to avoid detection and uses ambient sounds of the house to help her navigate or uses objects to create distractions. Every sound creates a visual. But there is a cost…sound will attract your enemies and reveal your location.”

Perception

“You’ll also need to match wits with the Presence, a mysterious force that haunts the mansion. When playing, you must carefully weigh the risk of making too much noise against the possibility of being discovered. Once spotted, your only hope is to run, hide, and pray that it doesn’t find you. Cassie can also use the ambient sounds of the house to her advantage, by throwing objects like alarm clocks to create “sound bombs” that can distract her enemies.”

The developers The Deep End are a culmination of Bioshock and Dead Space developers, amongst many others. Detailing a few pieces of information on the PlayStation Blog, they outline the ‘character’ of the mansion itself, Echo Bluff:

“Then there is the mansion of Echo Bluff, which has grown to almost be a character unto itself as it shifts through the different time periods and messes with the player. We’re proud of Perception’s echolocation feature, which allows us to bring an innovative new perspective to a genre we hold near and dear to our hearts.”

Perception

There isn’t a specific release date for this yet. Nor do we know if it’s anywhere close to being playable/finished. It looks bloody interesting though.

Let us know what you think in the comments below or on the RGM Forums.