Today the Xbox Series X specs were officially released. Some of the information we had already heard. That included the fact that multiple games will not benefit from Quick Resume.
Xbox Wire was kind enough to give us an overview of the main features that players will be getting with this new Xbox.
Most gamers, like me, just want the console to be as powerful as possible and do one important thing – play the games that we bought from the last console on the newest one. We love to see the years of games played on the newest consoles, Xbox Series X will be doing that with the past four generations of Xbox Games.
The console’s power will be exceptional, many “fans” are already cheering for the console. Some of the other specs besides the custom AMD’s Zen 2 and RDNA 2 architectures that will be giving this console a Powerful 12 Teraflops of GPU:
- Variable Rate Shading (VRS): Our patented form of VRS empowers developers to more efficiently utilize the full power of the Xbox Series X. Rather than spending GPU cycles uniformly to every single pixel on the screen, they can prioritize individual effects on specific game characters or important environmental objects. This technique results in more stable frame rates and higher resolution, with no impact on the final image quality.
- Hardware-accelerated DirectX Raytracing: You can expect more dynamic and realistic environments powered by hardware-accelerated DirectX Raytracing – a first for console gaming. This means true-to-life lighting, accurate reflections and realistic acoustics in real-time as you explore the game world.
For a full listing of the Xbox Series X specs please check out Xbox Wire via this link. You can look to more Xbox Series X news later this year at E3.
Bella has taken a tour of the Games Masters 2020 exhibit that is currently showing in Australia. Take a minute to click the link to see some of the histories of gaming. It really is something all gamers should enjoy.