Episode 2 of Gear Gauntlet's development diary – Dynamic Levels

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Jay Adeloye from Drop Dead Interactive brings you another instalment in the developer diary for Gear Gauntlet, a twitch based, high speed Xbox One game that is highly addictive.

If you are a developer in need of a little help these diary entries will be very useful for you, and for the gamers out there this is an awesome way to see behind the scenes and get an idea of just how much work goes into every little aspect of the games that we get to play.

It certainly leaves you with a new respect not only for the games we play, but the developers that make them.


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Director and Editor in Chief of Real Game Media. I began my gaming obsession back on the Commodore 64 when I was very young and haven't stopped gaming since. As for a bit about me, I'm honored to also be the Brand Manager at Serellan LLC, and the Clan Leader for a competitive Call of Duty clan - 0RSM. Other hobbies include the Rural Bush Fire Brigade, Roller Derby, playing video games, writing about video games, and oh yeah - playing video games! I have a strong belief that we have a responsibility to shape the mind sets of the youth entering the gaming industry through our own actions and the examples we set, and at RGM we put a strong focus on ensuring that we set the best example we can.