Microsoft makes a move towards more creativity

move towards more creativity
Today it was announced that Casey Hudson, having left Bioware in August of 2014, is now the creative director at Microsoft Games Studios. A resume of some pretty impressive titles follows him as well having worked on: MDK2, Baldur’s Gate 2, Neverwinter Nights, Star Wars Knights of the Old Republic, Jade Empire, and the Mass Effect series. Mr. Hudson will be working on everything from XBOX games, to Windows 10, to Hololens.

When asked by Xbox WireWhat can you share about your new role?” Mr Hudson advised:

I’ve been an Xbox fan since I first learned about it during the development of Star Wars: Knights of the Old Republic. The games I’ve worked on have found the greatest success on Xbox, and it’s my preferred way to play games. I’m also a lifelong PC player, and I feel like I grew up with the advent of the personal computer. Given all that, coming to work for Microsoft is a special honor for me.

But in addition to the privilege of working for Microsoft and Xbox, I am particularly excited about working on HoloLens. I was fortunate to try an early prototype of HoloLens before it was announced, and I was blown away by the technology and what it was already capable of. Walking on Mars while sipping coffee in an office setting, Skyping with a friend who can draw on the walls of my environment, sculpting an object in 3D modeling software while a hologram of it sits on a table next to me… These first experiences cemented my belief that holographic computing was where I needed to be. There’s no end to the potential of this technology, and I look forward to being able to influence the full-spectrum experience on HoloLens, from hardware to OS, to applications and games.

Above all, I’m most excited about how much I will be able to learn from the team at Microsoft, who have already accomplished so much with HoloLens.