A brand new Real Time Strategy (RTS) game is coming to consoles and PC! Iron Harvest is set in an alternative 1920s, 1920+. It is a world still full of mystery and intrigue but is struggling with the clash of tradition and progress. Iron Harvest gets its name from the large amount of unexploded ordnance, barbed wire, weapons, shrapnel and bullets while ploughing their fields.
You can see the teaser trailer for Iron Harvest below:
Set just two years after World War One, the alternative universe of 1920+ promises a dieselpunk style enhancement in technology. Walking machines are now part and parcel of day-to-day life, as well powerful enemies in battle. Secret forces are working to destabilize Europe, still recovering from the impact of the Great War.
There seems to be three major players in the 1920+ world of Iron Harvest:
One of the most influential countries in Europe, with powerful industry, developed cities, modern factories and a strong military tradition. After the unfavorable conditions of surrender in the Great War, the current mood in the Empire is bad; proud elites and humiliated aristocrats are secretly opposing the Emperor’s appeasement policies.
A large agricultural country with a long history. It is trying to maintain its status and territory, struggling with its aggressive neighbors: The Saxony Empire in the west and Rusviet in the east. Polania initiated a program to modernize its army while a large part of the country is still occupied by Rusviet forces.
Rusviet is huge, powerful, and has unmatched industrial and population potential. However, the country is weary from the long war. Frustrations grip people and the power of Tsar Nikolaj is weak. Mysterious Grigori Rasputin has become an extraordinarily powerful man and revolution is in the air.
The game sounds really fun and will employ a combination of cover mechanics and dynamic destruction. Players will control hero characters, mechs and soldiers into battle. Your squad will take cover automatically, but a simple brick wall will only offer protection against small units, not against mech-mounted cannons. The game promises to have a “dynamic storyline” that will lead you through the sandbox levels; allowing you to achieve the missions goals in your own way.
I am really glad to see that it will be coming to Xbox One and PS4 as well as PC. RTS games seem to be fairly sparse on consoles so an alternative to Halo Wars is great. Even if we don’t know a release date at this point.
Do you like the look of Iron Harvest? Let us know in the comments below or over on the RGM Twitter.