Rocket League Patch 1.05 now live with Ranked Play

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Psyonix have released details about Rocket League’s Patch 1.05 which also includes ranked play.

If you had troubles in match making due to cross-play then this update will be a god send for you as they have addressed that issue.

Ranked Play is another feature that Rocket Leaguers have been asking for details about and is fully outlined for you below along with all the other exciting additions and changes to what is proving to be an extremely popular game.

New Features

Online Play

  • Added “Find New Match” option to Ranked endgame screen
  • PC Players can now filter PlayStation 4 players out of matchmaking search

Ranked Season

  • Season 1 has officially begun and all leaderboards have been reset
  • The “Solo Standard” 3v3 Ranked Playlist has been re-added
  • Season Rankings are now based on Rank Points (RP)
    • Rank Points are gained or lost based on Player skill rating, teammates’ skill, and the opponent’s skill (like the Pre-Season rating)
    • Rank Points change consistently throughout the Season unlike the Pre-Season skill rating, which changed less and less the more games that were played
    • Earning 100 RP will promote Players to the next Division, but dropping below 0 RP will demote them to the previous Division
    • The Player’s initial division is seeded based on their Pre-Season skill rating
  • Ranked Divisions are now separated into…
    • Unranked
    • Bronze I
    • Bronze II
    • Bronze III
    • Silver I
    • Silver II
    • Silver III
    • Gold I
    • Gold II
    • Gold III
    • Platinum (Top 100 Players)
  • Reaching Silver, Gold, or Platinum division rewards players with special reward items at the Season’s end
  • Note: Season 1 will last for the next several months. An end date will be announced several weeks in advance

UI/ UX

  • Added Music Player interface to all menu screens
  • Added “Featured Video” to in-game blog roll
  • Added “Video Games” sub-section to Garage Items/ Antennas
  • Spectate Mode: Added persistent nameplate that shows username and stats for all players
  • Spectate Mode: Added the ability to focus on the ball while in Flycam
  • (PC) Spectate Mode: Controls now support hotkeys for camera switching between players or free cam

Changes and Updates

Online

  • Ranked Pre-Season is now over (see above)
  • Improved overall connection reliability

Arena – Utopia Coliseum

  • Daylight has been changed to earlier in the day
  • Overall lighting effects and ambiance have been improved
  • Level boundaries are now more clearly defined
  • Added new arches around the outside of the playing field (because it looks cooler)
  • Player start positions and Boost placements have been standardized to match other maps

UI/ UX

  • Moved “Save Replay” option lower in the post-game screen so it is not selected by default
  • Controller audio has been switched to “Off” by default for single-player, but can be toggled back on via Options menu (Splitscreen controller audio still defaults to “On”) (PS4)

Garage Items

  • Antennas
    • Moved “Blacklight” to “Video Games” folder
    • Moved “Blacklight: Retribution” to “Video Games” folder
    • Moved “Edge of Space” to “Video Games” folder
    • Moved “Fenix Rage” to “Video Games” folder
    • Moved “Shadowgate” to “Video Games” folder
    • Moved “Strike Vector EX” to “Video Games” folder
    • Moved “Unreal” to “Video Games” folder
    • Moved “Warframe” to “Video Games” folder
    • Moved “Warframe Chroma” to “Video Games” folder
    • Moved “Warframe Excalibur” to “Video Games” folder
    • Moved “Warframe Loki” to “Video Games” folder
    • (PS4) Moved “Sweet Tooth” to “Video Games” folder

Fixes

General

  • Direct Input and XInput controllers no longer stop working when played together
  • Improved protection against corrupted save data
  • Repaired boundary-collision issue that would sometimes allow players to exit the arena
  • Fixed random invisibility bug associated with large Boost pick-ups

Audio

  • Fixed issue that caused in-game sounds to drop in and out
  • Repaired sound-related crash scenario that caused the game to crash on the loading screen after multiple matches

Maps

  • Utopia Coliseum: Fixed issue that would sometimes allow the ball to fall through the bottom of the map

UI/ UX

  • Text chat now properly works after suspend/ resume (PS4)
  • Corrected issue that caused PC players to appear nameless to PS4 players following suspend/ resume (PS4)

 

 

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Director and Editor in Chief of Real Game Media. I began my gaming obsession back on the Commodore 64 when I was very young and haven't stopped gaming since. As for a bit about me, I'm honored to also be the Brand Manager at Serellan LLC, and the Clan Leader for a competitive Call of Duty clan - 0RSM. Other hobbies include the Rural Bush Fire Brigade, Roller Derby, playing video games, writing about video games, and oh yeah - playing video games! I have a strong belief that we have a responsibility to shape the mind sets of the youth entering the gaming industry through our own actions and the examples we set, and at RGM we put a strong focus on ensuring that we set the best example we can.